About This File
This is x18 series of Server Suite package (S18 Part 1-3).
This submission contains Full Server Suite Package of latest stable version for the series and three of most recent updates which have to be downloaded on regular basis as are being overwritten automatically with new update releases.
- Summary of reported and resolved issues is provided within below change-log and per specified version in the Bug Tracker
- If you want to be notified of further updates on this submission, make sure to follow it by clicking follow button at the top-right.
CONFIG CHANGES: srv-config/x18-P-1-3
Interested in participating in DEV and help testing BETA releases?
Check for TEST versions availability trough versions tracker. Relevant notes are attached directly to relevant TEST version.
What's New in Version 18.1.3.24 S
Released
- [FIX] Period items could lose durability at certain scenario
- [FIX] Period items could get corrupted during trade if expiry date was reached at the time
- [FIX] Game client UI could get locked after processing certain chaos mixes
- [FIX] Last item of MuQuest missions cannot be picked up from ground what made quest completion impossible
- [FIX] JoH bonus option not being reset after granting new options
- [FIX] Character/item preview does not work correctly for certain classes when character is created with use of Started Buff & Inventory Plugin
- [FIX] Corrected Explosion Debuff Damage type from pink (reflect) to white one
- [ADD] Added support of using Buff Items to Off-Level
- [FIX] Meteor Storm was not working in Off-level mode
- [ADD] New options to control HP limits for Berserker and Darkness skills
- [FIX] HP status is not updated after use of Berserker or Darkness skills
- [FIX] Elemental Damage was incorrectly calculated for Combat Power based character classes
- [FIX] Nix Boss Zone could be abused at certain scenario
- [FIX] Hunting Record did not always refresh correctly
- [FIX] Helper Plus could not be disabled entirely using Enable attribute
- [FIX] Inventory Lucky items exchange was not applying luck/skill/option correctly
- [FIX] Number of moves was calculated wrongly, therefore the Labyrinth of Dimension Goblin could not always appear
- [FIX] Last/Most hit damage does not work correctly when accumulated damage will get above 2147483647, now it supports max 18446744073709551615
- [FIX] Drop from certain monsters could be lost when Top/Last Hit Player was no longer present in game
- [FIX] Item could drop in safe zone/different map if max-hit player moved away before target monster died
- [FIX] Reward from Boss Battle Together event could be issued improperly at specific scenario
- [FIX] Artifact options may come with invalid value when dropped from item bag
- [ADD] Improved Reset System by adding ability to reset skill tree: ResetMasterSkillTree, SkillTreePointsReturnMode
- [ADD] Added "SkillTreePointsReturnReductionPercent" option to Reset System configuration
- [FIX] MultiplyStatsByReset setting did not work properly for Reset System
- [FIX] Corrected logic of issuing milestone reward for Reset System, before milestone was issued when passing to next range, now it is issued when reaching max reset of current range
- [FIX] Corrected default configuration of ResetSystem.xml file
- [FIX] DropFlag for SetItemMonsterBag was not working as described if set to 1
- [FIX] 4th Class Quest monsters rebalancer was not working
- [FIX] GameServer crash