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Feature Suggestions

  1. 1 vote
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    Commands that force guilds to attack each other Required

    Commands that force guilds to attack each other
    Required
    When Guild A uses commands
    The ability to forcibly attack all other guilds is required.
    Korea s8 has been implemented
    hugab1
    404
    views
    0
    comments

  2. 6 votes
    Guests cannot vote
    Completed

    Cooldown for the SD and Elite potions

    AntiHack.ini file. There is settings
    ;------------------------------------------------------------------------------------------------------------- ;-- Delay time between use of each potion in Game, expressed in ms, 1s equal to 1000ms ;------------------------------------------------------------------------------------------------------------- PotionDelayTime = xxx Please add section for the SD potions
    ;------------------------------------------------------------------------------------------------------------- ;-- Delay time between use of SD potion in Game, expressed in ms, 1s equal to 1000ms ;------------------------------------------------------------------------------------------------------------- SDPotionDelayTime = xxx ;------------------------------------------------------------------------------------------------------------- ;-- Delay time between use of Elite potion in Game, expressed in ms, 1s equal to 1000ms ;------------------------------------------------------------------------------------------------------------- ElitePotionDelayTime = xxx Why? Because right now there isn't balance with SD potions. Who have more SD potions = win. 
    Cooldown will increase value of SD potions and PVP will be better.
    Shanahan
    432
    views
    4
    comments

  3. 9 votes
    Guests cannot vote

    Min/Max entry reset for maps

    Add please similar configs as have MapServerInfo.xml to MapAttribute.xml or Warps files.
    //    MinEntryReset: Minimum reset required to join the map, -1 if not applies
    //    MaxEntryReset: Maximum reset required to join the map, -1 if not applies
    MinEntryReset="-1" MaxEntryReset="-1"  
    dym
    455
    views
    0
    comments

  4. 12 votes
    Completed

    MonsterGroupRegenSystem with weekly Schedule like as CryWolf

    Add Schedule system to MonsterGroupRegenSystem like as CryWolf
    In the current schedule system, we only can set a time of the day.
    <Group Index="1"> <Spawn StartHour="21" StartMinute="00" AppearanceRate="100" /> </Group> But would is very useful set schedule like as CryWolf
    <Schedule> <Start Mode="0" State="1" Month="-1" Day="-1" DayOfWeek="6" Hour="22" Minute="00" /> </Schedule> What do you think IGCN Team?
    TheNightmare
    662
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    0
    comments

  5. 6 votes
    Guests cannot vote

    Make FormulaData.xml more useful

    This is related to the party exp formula.
    I've seen topics smth like "exp is gained too much in party" and the only one proposition to solve it - set party gap. But in any case party gap is not a good solution and exp part in FormulaData still be almost unuseful. 
    My suggestion: move party exp formula to lua script or keep it in FormulaData, but move variables to the "normal variables". I mean allow to reuse the same variable in the same formula and have possibility to change variable place.
    So I propose to use normal variable names, e.g. <Formula ID="4" Data="{soloParty}*{partyAddExp}*{memberLevel}/{totalLevel}" />
    In this case a user will be able to change variable place/use the same variable multiple times/remove some variable in the middle and so on as it's needed.
    I don't think it's a big issue to parse this variables in a code and use it, but very helpful feature for a users.
    moptemap
    313
    views
    1
    comment

  6. 4 votes
    Guests cannot vote
    Refused

    EventEntryLevel split DG event

    File: EventEntryLevel.xml / .bmd
    Will be great if you can split this events in near future, at least DG event.
    dym
    239
    views
    0
    comments

  7. 5 votes
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    Weekly shedule

    It would be great if it was possible to run events like Illusion Temple, Doblegoer, etc. only once a week. This might look like an extra line in the schedule: Day="1-7", or Day="0" when it need to disable for daily
    dym
    347
    views
    1
    comment

  8. 8 votes
    Guests cannot vote

    Random Spawner

    It would be nice to have a RANDOM respawn time setting for certain monsters.  For example, Core mag, Sylvester, maybe Kunduns - medusa , deep dung gorgon.

    Or ANY monster for that matter. 
    Zentinial
    513
    views
    1
    comment

  9. 10 votes
    Guests cannot vote

    Anti-Lag Client Add-on Required

    Anti-Lag Client Add-on Required
    You must make other people's armor invisible.
    Or make it look like Leather armor with low FPS
    There are a lot of changes in FPS.
    Please add the function to Anti-Lag Client
    i will buy it right away



    hugab1
    590
    views
    2
    comments

  10. 2 votes
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    siege Crown time can be set Can't add functions? very much needed

    siege
    Crown time can be set
    Can't add functions? very much needed
    hugab1
    278
    views
    1
    comment

  11. 5 votes
    Guests cannot vote

    Customize Arka War Buff

    It would be useful to be able to modify the amount of experience arka buff give to players. 20% may seem too little or too much depending on server configuration.
    Maiev
    284
    views
    0
    comments

  12. -1 votes
    Refused

    Read ItemTRSData outside of lang.mpr

    Currently in Season 17 client, to add new items, ItemTRSData.txt in lang.mpr needs to be changed, and the client seems no longer read Local/itemtrsdata.bmd. However this is the only file that needs to be changed there and each time we do so, a new lang.mpr needs to be generated and shipped - based on the rest of the files in lang.mpr, there shouldn't be any need to generate this file after the interface is localized, since other custom item related strings are all stored in /local anyways.
    Is there a way to include a configuration that restores this setting so ItemTRSData is read from /Data/Local instead of lang.mpr?
    nemoma
    463
    views
    1
    comment

  13. 4 votes
    Guests cannot vote

    Steal PK Gens Point

    Steal PK Gens Point
    How to steal points from the same gens
    Requires auto attack control key
    Stealing the Gens Point of a dead character who killed anyone
    I really need the feature
    hugab1
    447
    views
    0
    comments

  14. 16 votes
    Guests cannot vote
    Refused

    I need the ability to turn on/off the ctrl key for PK

    I need the ability to turn on/off the ctrl key for PK
    This function has been added to the mu-free server file in Korea.
    You can turn the ctrl key on and off with a shortcut.
    It's easy to do PK
    hugab1
    442
    views
    1
    comment

  15. 2 votes
    Guests cannot vote

    IceWindValley

    Hope to add a few days to open an Icewind Dale event.
    For example: open once every 2 days
    This way I don't have to do it manually
    sakicm
    309
    views
    0
    comments

  16. 3 votes
    Guests cannot vote

    Auto post online and offlevel

    Auto post online and offlevel
    In other servers I have seen that they have the option that users can activate a post automatically and leave every 30 seconds (it is configurable from the server side).
    The auto post also works in offlevel.
    This option is very useful because users can leave posts to sell items or buy items.
    MUTHRONES
    298
    views
    0
    comments

  17. 1 vote
    Guests cannot vote

    How to avoid the player hiding behind the building to fight BOSS?

    How to avoid the player hiding behind the building to fight BOSS?
    Use walls, trees, stones, road signs
    The player hides behind  ,  Bosses cannot attack the player , But the player can attack the BOSS
    Players maliciously use these small structures to kill bosses without damaging them
    Can you get the BOSS to return to the resurrection point in a certain amount of time? Or a player hiding behind a building can get hit by a BOSS ?
    Or how the player’s skill is set so that you have to point the mouse at the BOSS in order to attack the BOSS, instead of the mouse pointer being released on the floor
    A266690
    575
    views
    4
    comments

  18. 7 votes
    Guests cannot vote

    Cashshop Additional Function

    I think this will be very useful to most server administrator who have Cashshop as their primary shop in-game
    Suggesting to add a function to reduce a % deduction to all cashshop like a promo so us administrator don't need to manually set the price according to our promo if we have this system.
    either in Toolkit Editor or Cashshop.xml
    ;---------------------------------------------------------------------- ;-- Defines whether to enable promo 1/0 on/off ;---------------------------------------------------------------------- PromoSystemEnable = 0 ;---------------------------------------------------------------------- ;-- Defines the percentage of the promo - Max is 100% ;-- % is the deduction from the original price of the item ;---------------------------------------------------------------------- CashshopPromo = 80  
    oishii
    547
    views
    1
    comment

  19. 0 votes
    Guests cannot vote

    Custom Ground Target skill damageable

    please make configuration to control damageable aoe skill in different situtation like 
    meteor storm for now it can dealt dmg even you click on the ground if target incoming in skill range they will got dmg that it make some class play easy and got benefit than some class so if we have config to adjust like meteor storm can dealt dmg aoe only regular pvp and arena duel but in akar war event and castle siege need to lock on target
    to dealt dmg you still cast on ground target but you can't dealt any dmg even target in skill range until you lock on target and that target will taken dmg

    it will make any class focus on target then it will make war event intense anyone can't just spam aoe skill and auto win if have many aoe skill defend

    this config will bee adjust only a ground target skill only like tripple shot meteor storm evil spirit and etc this is my except config be like
     
    <Skill Index="24" Name="Triple Shot"> <RegularPVP="1" AkarWar="1" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="414" Name="Triple Shot Strengthener"> <RegularPVP="1" AkarWar="1" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="418" Name="Triple Shot Mastery"> <RegularPVP="1" AkarWar="1" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="1081" Name="Triple Shot Enhancement Skill"> <RegularPVP="1" AkarWar="1" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="725" Name="Meteor Storm"> <RegularPVP="1" AkarWar="0" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="1075" Name="Meteor Strike Enhancement Skill"> <RegularPVP="1" AkarWar="0" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> just example only tripple shot and meteor storm  if i config like this that mean 
    tripple shot can cast on the ground and dealt dmg in every situtation like vulcanus map akar war event siege war etc
    and you can see meteor storm can't dealt dmg only akarwar event player need to lock on target
    Mpsmith
    459
    views
    0
    comments

  20. 6 votes
    Guests cannot vote

    Cash Shop System Expansion

    1. Can only be purchased once per hour about specific item
    set 1~24 (hour) 
    2. Only one purchase per account
     
     
    heroiz
    543
    views
    0
    comments

  21. 3 votes
    Guests cannot vote

    Item Sell System

    Is it possible to add jewels or custom item like miracle coin to the plugin?
    Because we can just use the Cashshop for this
    Thank you
    oishii
    610
    views
    4
    comments

  22. 2 votes
    Refused

    ET Set All Quests Request

    ET Set All Quests shouldn't set quest that doesn't belong to that particular character type. Example: If I want to set all quest available for a dark lord as completed, it shouldn't set the first 4 quest (Lv. 150 and 220) as completed, since it will bug fruit points for that particular character. After editing probably a hundred characters, it is annoying to always have to unset quest that doesn't belong to a character.
    Maiev
    436
    views
    1
    comment

  23. 25 votes
    Guests cannot vote

    Antilag plugin: Hide mounts

    With Season 16.2 - 17 coming, a function for the antilag plugin would be extremely important
    My suggestion is a shift+'x' to hide the mounts, as they cause LOTS of LAG in the game when there are several people on the same map
    ChaveMestra
    520
    views
    3
    comments

  24. 4 votes
    Guests cannot vote
    Completed

    [reconnect system]When the player disconnects and reconnects, can you provide 15 seconds of invincibility

    When the player disconnects and reconnects, can you provide 15 seconds of invincibility, so that the player will not be killed by monsters due to disconnection and reconnection?
    19215588
    470
    views
    1
    comment

  25. 13 votes
    Guests cannot vote
    Completed

    add more commands

    Hello , we need more commands that are important like:
    /evo  = makes your char instantly 4th class (this is very important for reset servers)
    /decstr = decrease stats by using command
    /shop = opens shop while you are at spot
    /vault = opens vault  while you are at spot
    /startgift = command that gives you specific configurated items ,once per character

    I hope you reconsider this for the next updates. 
    Thanks
    johnnyssk
    493
    views
    2
    comments

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