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  1. 0 votes
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    Custom Ground Target skill damageable

    please make configuration to control damageable aoe skill in different situtation like 
    meteor storm for now it can dealt dmg even you click on the ground if target incoming in skill range they will got dmg that it make some class play easy and got benefit than some class so if we have config to adjust like meteor storm can dealt dmg aoe only regular pvp and arena duel but in akar war event and castle siege need to lock on target
    to dealt dmg you still cast on ground target but you can't dealt any dmg even target in skill range until you lock on target and that target will taken dmg

    it will make any class focus on target then it will make war event intense anyone can't just spam aoe skill and auto win if have many aoe skill defend

    this config will bee adjust only a ground target skill only like tripple shot meteor storm evil spirit and etc this is my except config be like
     
    <Skill Index="24" Name="Triple Shot"> <RegularPVP="1" AkarWar="1" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="414" Name="Triple Shot Strengthener"> <RegularPVP="1" AkarWar="1" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="418" Name="Triple Shot Mastery"> <RegularPVP="1" AkarWar="1" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="1081" Name="Triple Shot Enhancement Skill"> <RegularPVP="1" AkarWar="1" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="725" Name="Meteor Storm"> <RegularPVP="1" AkarWar="0" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="1075" Name="Meteor Strike Enhancement Skill"> <RegularPVP="1" AkarWar="0" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> just example only tripple shot and meteor storm  if i config like this that mean 
    tripple shot can cast on the ground and dealt dmg in every situtation like vulcanus map akar war event siege war etc
    and you can see meteor storm can't dealt dmg only akarwar event player need to lock on target
    Mpsmith
    901
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  2. 6 votes
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    Cash Shop System Expansion

    1. Can only be purchased once per hour about specific item
    set 1~24 (hour) 
    2. Only one purchase per account
     
     
    heroiz
    965
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    0
    comments

  3. 4 votes
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    Item Sell System

    Is it possible to add jewels or custom item like miracle coin to the plugin?
    Because we can just use the Cashshop for this
    Thank you
    oishii
    1325
    views
    4
    comments

  4. 27 votes
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    Antilag plugin: Hide mounts

    With Season 16.2 - 17 coming, a function for the antilag plugin would be extremely important
    My suggestion is a shift+'x' to hide the mounts, as they cause LOTS of LAG in the game when there are several people on the same map
    ChaveMestra
    1286
    views
    3
    comments

  5. 0 votes
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    [New feature] New setting/permanent to enable server + local time in game (Season 6)

    This little feature would help players to navigate with daily with times of different events in-game/by GMs.
    Do not need nothing fancy, just simple black background with some opacity and text with both clocks...
    Would be nice to turn on/off this setting by players them selves, if not, then at least by GM from server-side.
    How it could look like:

    RobiZ
    861
    views
    0
    comments

  6. 0 votes
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    [New feature] New setting/permanent change to separate EXP Bar from Chat (Season 6)

    Problem: EXP Bar and Chat now is little bit messy in way, because there are too many globat chat (/post), guild and other messages like exp in 1 bar/location.
    Solution: Either make new settings or make permanent changes in a way, that EXP Bar is separate from Chat messages + current functionality stays the same (EXP bar can be turned on/off at any time)
    RobiZ
    805
    views
    0
    comments

  7. 3 votes
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    [Upgrade] New Disconnect Account option for stucked accounts/through website (Season 6)

    Problem: There are quite often when someone wants to DC their own accounts, but they can not if they are out of home.
    Problem #2: Sometimes, on each server launch I have at least 1-2 players whos accounts got stucked online, by some server/client issues.
    Solution: Make new functionallity, so you can disconnect players through GameServer + JoinServer/DataServer, without restarting whole server just because 1-2 accounts are stucked...
    Solution #2: This would be "the perfect solution": make/create this disconnect option in a way, that Web Developers could add new functionality in website to disconnect their own accounts through website (in case, if admin is not online/available)
    RobiZ
    947
    views
    0
    comments

  8. 0 votes
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    [Upgrade] DL Summon new setting config for Summoning PKers (Season 6)

    Problem: DL can summon any party member (if level is reached) to anywhere at any time, which is not good !
    Description: Because some players know this and abuse this system daily...they create DL, to summon their own Main characters, goes to Kill/clear all maps and then simply with "Phonoman " status gets summoned back, while other players play fair/play with only 1 char and do not have extra DL char just for summoning them. This is just to prevent PK from being destroyed fast and protected for PK'ers. If server admin want to keep as it is, he cant turn off this setting, but I think most of admins will turn on this setting for sure. (orange = 1 lvl stage, maybe even 2lvl stage could still be summoned, but 3lvl killer which is Phonoman, should not be allowed 100%)

    Solution: Add new config in server-side, to turn off/on DLSummonKillers = 1/0
    RobiZ
    949
    views
    0
    comments

  9. 0 votes
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    [Upgrade] Off-Level plugin functionality (Season 6)

    Add new configs/settings that can be set/changed in plugin .xml file:
    minimal level requirement (can be used at X level) minimal reset requirement (can be used at X reset) accounts allowed to run/use Off-Level from the same PC (how many accounts can leave at off-level by the same hardwareID = add new db offlevel table, who is tracking active off-level hardwareIDs) add character buffing yourself/other party members By adding all these things, I think off-level would be finally finished, all other things are just extras, but these kinda should be as things that must be.
    Right now, there is no requirements from what level/reset players can start to use this off-level system and can abuse this system by bypassing connection limit (client side) with leaving any count of off-level accounts because there is no tracking system for that and also character buffing would be necessary.
    RobiZ
    1084
    views
    0
    comments

  10. 11 votes
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    Extended VIP Options

    Make VIP more attractive to players by adding more customization to our current settings, few examples below.  This will add lot of value especially to higher rate servers.
    Some Ideas:
    - MuHelper cost 
    - (Offlevel Plugin)Add option where item pickup is possible for VIP while disabled for free players.
    - Allow instant Teleportation rather than RUN to party leader location in party.
    - VIP rates for Seed creation / removal 
    -VIP rates for pentagram system
    -VIP rates for Jewel of life / Soul 
     
    ( IGCN Community, add your Ideas if you agree with this feature)
    zander1989
    833
    views
    0
    comments

  11. 5 votes
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    [Upgrade] Change global chat OR party chat background color (Season 6)

    Hello,
    Description:
    Right now global-chat "/post" and party-chat background colors are the same and sometimes players are missing some messages between party, just because not paying attention on post messages all the time (especially, if online is decent and chat is really active).

    Suggestion:
    Change one of these chat-type background color to ANY other color, BUT which is not already for guild chat, guild ally chat, gens chat...need to add completely new color code. New background color should be nice, in the way so it could be very readable, so players can still read messages easily (not too dark/too shiny)  
    Let me know what you think, thanks !
    RobiZ
    1123
    views
    0
    comments

  12. 1 vote
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    [Upgrade] Add BC player entry limit setting in server-side (Season 6)

    Hello,
    Would be really nice to finally add new setting for BC Event, so player entry limit count can be changed on server-side by admin.
    This is one of the most things players are "kinda" complaining/suggesting to change and in my scenario increase/add more entry slots for this event (in my case, I want to change to = 20).
    Same config style as DS Event have this config in "/IGCData/Events/" folder IGC_DevilSquare.ini file, could be added to IGC_BloodCastle.ini as well, like:
    ;----------------------------------------------------------- ;-- Maximum Players per Blood Castle room ;----------------------------------------------------------- BloodCastleMaxPlayerPerRoom = 20  
    Let me know what you think, thanks ! ? 
    RobiZ
    1062
    views
    1
    comment

  13. 0 votes
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    [Upgrade] Enable to run MuHelper + opened Inventory (Season 6)

    Hello,
    It would be really cool to change current MuHelper (auto helper) functionality and allow to use it with opened Inventory, without closing/ending MuHelper (same as it is in newer Seasons) !
    Also, I think there is no need to make a config in server-side files, it could be simply hard-coded and enable this functionality permanent (because I think there will be no need/player suggestions to disable this ? )
    This is small, but annoying thing, which could improve daily gameplay without such a interruptions..
    Let me know what you think, thanks !
    RobiZ
    962
    views
    0
    comments

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