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304 ideas

  1. -1 votes
    Refused

    Read ItemTRSData outside of lang.mpr

    Currently in Season 17 client, to add new items, ItemTRSData.txt in lang.mpr needs to be changed, and the client seems no longer read Local/itemtrsdata.bmd. However this is the only file that needs to be changed there and each time we do so, a new lang.mpr needs to be generated and shipped - based on the rest of the files in lang.mpr, there shouldn't be any need to generate this file after the interface is localized, since other custom item related strings are all stored in /local anyways.
    Is there a way to include a configuration that restores this setting so ItemTRSData is read from /Data/Local instead of lang.mpr?
    nemoma
    466
    views
    1
    comment

  2. 4 votes
    Guests cannot vote

    Steal PK Gens Point

    Steal PK Gens Point
    How to steal points from the same gens
    Requires auto attack control key
    Stealing the Gens Point of a dead character who killed anyone
    I really need the feature
    hugab1
    453
    views
    0
    comments

  3. 17 votes
    Guests cannot vote
    Refused

    I need the ability to turn on/off the ctrl key for PK

    I need the ability to turn on/off the ctrl key for PK
    This function has been added to the mu-free server file in Korea.
    You can turn the ctrl key on and off with a shortcut.
    It's easy to do PK
    hugab1
    455
    views
    1
    comment

  4. 2 votes
    Guests cannot vote

    IceWindValley

    Hope to add a few days to open an Icewind Dale event.
    For example: open once every 2 days
    This way I don't have to do it manually
    sakicm
    316
    views
    0
    comments

  5. 3 votes
    Guests cannot vote

    Auto post online and offlevel

    Auto post online and offlevel
    In other servers I have seen that they have the option that users can activate a post automatically and leave every 30 seconds (it is configurable from the server side).
    The auto post also works in offlevel.
    This option is very useful because users can leave posts to sell items or buy items.
    MUTHRONES
    307
    views
    0
    comments

  6. 1 vote
    Guests cannot vote

    How to avoid the player hiding behind the building to fight BOSS?

    How to avoid the player hiding behind the building to fight BOSS?
    Use walls, trees, stones, road signs
    The player hides behind  ,  Bosses cannot attack the player , But the player can attack the BOSS
    Players maliciously use these small structures to kill bosses without damaging them
    Can you get the BOSS to return to the resurrection point in a certain amount of time? Or a player hiding behind a building can get hit by a BOSS ?
    Or how the player’s skill is set so that you have to point the mouse at the BOSS in order to attack the BOSS, instead of the mouse pointer being released on the floor
    A266690
    593
    views
    4
    comments

  7. 7 votes
    Guests cannot vote

    Cashshop Additional Function

    I think this will be very useful to most server administrator who have Cashshop as their primary shop in-game
    Suggesting to add a function to reduce a % deduction to all cashshop like a promo so us administrator don't need to manually set the price according to our promo if we have this system.
    either in Toolkit Editor or Cashshop.xml
    ;---------------------------------------------------------------------- ;-- Defines whether to enable promo 1/0 on/off ;---------------------------------------------------------------------- PromoSystemEnable = 0 ;---------------------------------------------------------------------- ;-- Defines the percentage of the promo - Max is 100% ;-- % is the deduction from the original price of the item ;---------------------------------------------------------------------- CashshopPromo = 80  
    oishii
    556
    views
    1
    comment

  8. 0 votes
    Guests cannot vote

    Custom Ground Target skill damageable

    please make configuration to control damageable aoe skill in different situtation like 
    meteor storm for now it can dealt dmg even you click on the ground if target incoming in skill range they will got dmg that it make some class play easy and got benefit than some class so if we have config to adjust like meteor storm can dealt dmg aoe only regular pvp and arena duel but in akar war event and castle siege need to lock on target
    to dealt dmg you still cast on ground target but you can't dealt any dmg even target in skill range until you lock on target and that target will taken dmg

    it will make any class focus on target then it will make war event intense anyone can't just spam aoe skill and auto win if have many aoe skill defend

    this config will bee adjust only a ground target skill only like tripple shot meteor storm evil spirit and etc this is my except config be like
     
    <Skill Index="24" Name="Triple Shot"> <RegularPVP="1" AkarWar="1" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="414" Name="Triple Shot Strengthener"> <RegularPVP="1" AkarWar="1" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="418" Name="Triple Shot Mastery"> <RegularPVP="1" AkarWar="1" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="1081" Name="Triple Shot Enhancement Skill"> <RegularPVP="1" AkarWar="1" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="725" Name="Meteor Storm"> <RegularPVP="1" AkarWar="0" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> <Skill Index="1075" Name="Meteor Strike Enhancement Skill"> <RegularPVP="1" AkarWar="0" CastleSiege="1" ChaosCastle="1" BattleCore="1" /> just example only tripple shot and meteor storm  if i config like this that mean 
    tripple shot can cast on the ground and dealt dmg in every situtation like vulcanus map akar war event siege war etc
    and you can see meteor storm can't dealt dmg only akarwar event player need to lock on target
    Mpsmith
    463
    views
    0
    comments

  9. 6 votes
    Guests cannot vote

    Cash Shop System Expansion

    1. Can only be purchased once per hour about specific item
    set 1~24 (hour) 
    2. Only one purchase per account
     
     
    heroiz
    550
    views
    0
    comments

  10. 4 votes
    Guests cannot vote

    Item Sell System

    Is it possible to add jewels or custom item like miracle coin to the plugin?
    Because we can just use the Cashshop for this
    Thank you
    oishii
    618
    views
    4
    comments

  11. 2 votes
    Refused

    ET Set All Quests Request

    ET Set All Quests shouldn't set quest that doesn't belong to that particular character type. Example: If I want to set all quest available for a dark lord as completed, it shouldn't set the first 4 quest (Lv. 150 and 220) as completed, since it will bug fruit points for that particular character. After editing probably a hundred characters, it is annoying to always have to unset quest that doesn't belong to a character.
    Maiev
    441
    views
    1
    comment

  12. 26 votes
    Guests cannot vote

    Antilag plugin: Hide mounts

    With Season 16.2 - 17 coming, a function for the antilag plugin would be extremely important
    My suggestion is a shift+'x' to hide the mounts, as they cause LOTS of LAG in the game when there are several people on the same map
    ChaveMestra
    524
    views
    3
    comments

  13. 4 votes
    Guests cannot vote
    Completed

    [reconnect system]When the player disconnects and reconnects, can you provide 15 seconds of invincibility

    When the player disconnects and reconnects, can you provide 15 seconds of invincibility, so that the player will not be killed by monsters due to disconnection and reconnection?
    19215588
    475
    views
    1
    comment

  14. 13 votes
    Guests cannot vote
    Completed

    add more commands

    Hello , we need more commands that are important like:
    /evo  = makes your char instantly 4th class (this is very important for reset servers)
    /decstr = decrease stats by using command
    /shop = opens shop while you are at spot
    /vault = opens vault  while you are at spot
    /startgift = command that gives you specific configurated items ,once per character

    I hope you reconsider this for the next updates. 
    Thanks
    johnnyssk
    500
    views
    2
    comments

  15. 7 votes
    Refused

    Maximum Party Size Increase

    HI IGCN bros,
    Wondering if it's possible to increase the party size to either 7 or 10 players?  Or perhaps you can make it flexible and leave it up to the operator to determine max party size = X where X is a configurable value between 5 - 10?
     
    Would be pretty dope.
     
    Thanks 
    Zentinial
    307
    views
    0
    comments

  16. 9 votes
    Refused

    BotList.xml

    I wish there was further development in the areas of BotTrade and BotHideandSeek.
    I remember it used to be used by SCFTM, it was very good.

    maxmanaman
    310
    views
    2
    comments

  17. 4 votes
    Guests cannot vote
    Working

    Icewindvalley starting days

    Hello.

    If possible please allow Icewindvalley event to can configurate starting days like arca "<ActiveDay Sun="0" Mon="0" Tue="0" Wed="0" Thu="0" Fri="0" Sat="1" />" 

    Thanks
     
    johnnyssk
    405
    views
    0
    comments

  18. 0 votes
    Guests cannot vote

    [New feature] Party Leader change (Season 6)

    Parties are the one of the base things in MuOnline, so as they Party Leader is quite often changed because of Reset, going to Events, etc., would be finally nice to add new system with option to change Party Leader.
    Solution #1: Change Party Leader with command: /partyleader (option available only for current party leader/master)
    Solution #2: Change Party Leader by clicking on flag next to party member nickname (option available only for current party leader/master)
    Solution #3: Perfect solution = add both  #1 + #2 previous solution options
    Solution #2 example:

    RobiZ
    405
    views
    0
    comments

  19. 1 vote
    Guests cannot vote

    [New feature] Add Jewel Bank system (Season 6)

    This long-waited feature would finally help a lot for players daily activities.
    How it could help:
    player inventory + warehouse would be a lot cleaner instead of messy look player would not need to run to bank jewels so often/frequently, as they could simply transfer jewels into jewel bank How it could look like:


    RobiZ
    434
    views
    0
    comments

  20. 0 votes
    Guests cannot vote

    [New feature] New setting/permanent to enable server + local time in game (Season 6)

    This little feature would help players to navigate with daily with times of different events in-game/by GMs.
    Do not need nothing fancy, just simple black background with some opacity and text with both clocks...
    Would be nice to turn on/off this setting by players them selves, if not, then at least by GM from server-side.
    How it could look like:

    RobiZ
    372
    views
    0
    comments

  21. 0 votes
    Guests cannot vote

    [New feature] New setting/permanent change to separate EXP Bar from Chat (Season 6)

    Problem: EXP Bar and Chat now is little bit messy in way, because there are too many globat chat (/post), guild and other messages like exp in 1 bar/location.
    Solution: Either make new settings or make permanent changes in a way, that EXP Bar is separate from Chat messages + current functionality stays the same (EXP bar can be turned on/off at any time)
    RobiZ
    409
    views
    0
    comments

  22. 2 votes
    Guests cannot vote

    [Upgrade] New Disconnect Account option for stucked accounts/through website (Season 6)

    Problem: There are quite often when someone wants to DC their own accounts, but they can not if they are out of home.
    Problem #2: Sometimes, on each server launch I have at least 1-2 players whos accounts got stucked online, by some server/client issues.
    Solution: Make new functionallity, so you can disconnect players through GameServer + JoinServer/DataServer, without restarting whole server just because 1-2 accounts are stucked...
    Solution #2: This would be "the perfect solution": make/create this disconnect option in a way, that Web Developers could add new functionality in website to disconnect their own accounts through website (in case, if admin is not online/available)
    RobiZ
    372
    views
    0
    comments

  23. 0 votes
    Guests cannot vote

    [Upgrade] DL Summon new setting config for Summoning PKers (Season 6)

    Problem: DL can summon any party member (if level is reached) to anywhere at any time, which is not good !
    Description: Because some players know this and abuse this system daily...they create DL, to summon their own Main characters, goes to Kill/clear all maps and then simply with "Phonoman " status gets summoned back, while other players play fair/play with only 1 char and do not have extra DL char just for summoning them. This is just to prevent PK from being destroyed fast and protected for PK'ers. If server admin want to keep as it is, he cant turn off this setting, but I think most of admins will turn on this setting for sure. (orange = 1 lvl stage, maybe even 2lvl stage could still be summoned, but 3lvl killer which is Phonoman, should not be allowed 100%)

    Solution: Add new config in server-side, to turn off/on DLSummonKillers = 1/0
    RobiZ
    536
    views
    0
    comments

  24. 8 votes
    Guests cannot vote
    Refused

    offlevel plugin S17

    Please make a rework on the offlevel plugin, this is a very important future of every server, it will be great if this plugin will be totally functional with mu helper, at the moment offlevel is very poor made compare with mulgd offlevel, the goal is offlevel works as character online, is going a huge improve ?
    LaLiTaBluE
    623
    views
    2
    comments

  25. 0 votes
    Guests cannot vote

    [Upgrade] Off-Level plugin functionality (Season 6)

    Add new configs/settings that can be set/changed in plugin .xml file:
    minimal level requirement (can be used at X level) minimal reset requirement (can be used at X reset) accounts allowed to run/use Off-Level from the same PC (how many accounts can leave at off-level by the same hardwareID = add new db offlevel table, who is tracking active off-level hardwareIDs) add character buffing yourself/other party members By adding all these things, I think off-level would be finally finished, all other things are just extras, but these kinda should be as things that must be.
    Right now, there is no requirements from what level/reset players can start to use this off-level system and can abuse this system by bypassing connection limit (client side) with leaving any count of off-level accounts because there is no tracking system for that and also character buffing would be necessary.
    RobiZ
    408
    views
    0
    comments

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