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342 ideas

  1. 0 votes
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    Party information

    It would be nice to see here not total level, but regular + master.
    400+394
    300+448 e.t.c.
     
    Shanahan
    82
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    0
    comments

  2. 3 votes
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    Allow /reset in Market server during events and in Siege server

    Allow /reset in Market server during events and in Siege server to can reset in crywolf/land of trials
    johnnyssk
    74
    views
    1
    comment

  3. 0 votes
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    When doing a 1:1 duel A system where the winner takes the loser's goblin points I hope it will be added .

    Map 64 is a duel arena.
     
    When doing a 1:1 duel
    A system where the winner takes the loser's goblin points
    I hope it will be added .
    1:1 duel
    A function where the winner gets xxxxxx money from the loser's goblin points or coins
     
    When a duel is requested, the money of both characters is deducted by 100,000 and stored in the DB.
    A function where the final winner takes all the money
    hugab1
    89
    views
    1
    comment

  4. 32 votes
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    Custom Plugin Monster Event

    Hello. I would like to have a custome monster event to use to create raids. When players need to kill a certain amount of monsters for a boss monster to appear.
    1. Player can participate solo or in a party (if players in a party the number of monsters killed counts for the whole party, similar to the fulfillment of the 3 class quest )
    2. The usual maps for the event are used (i.e. you can choose the index of the map where the event takes place).
    3. Opportunity to  run several events on 1 map (by analogy as in the file MonsterSpawn_Group) with determination by coordinates of the event area.
    4. Players start looking for monsters (in the event settings you can specify the coordinates of monster spawn area, possibility to choose any monster index from the available in the monsterlist.xml)
    5. Killing the required number of monsters (for example, 20, possibility to change the number of monsters required), appears Boss Monster. (available coordinates of spawn bosses and regular monsters)
    6. The ability to make the drop for monsters and boss or in the files EachMonsterMapDrop or in the files ItemBags, it is not fundamental
    7. Event Periodicity - I would like to be able to specify a regen time for each monster and boss monster.

    Thank you for your attention 🥰.
    FuerGrissa
    215
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    0
    comments

  5. 17 votes
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    Make Notice System plugin global + Monster kill notification to go on the system messages

    Hi, we would like to have an option in notice system plugin which when turn on it will give the notifications globally in all servers of the group, that's how it supposed to work unless you are  using only one gameserver which none does.

    Example , im connected in server 2 and in server 1 there was PK or boss respawn and i get to see the notification and from which server it came from. 
    [Server1] BK killed SM   or  [Server1] Kundun7 has respawned 

    Also the monster kill notifications are going in the middle of the screen, all the other notifications from this plugin are going on the system message except monster kill. Please make the monster kill notification to be the same as the other notifications. Reason for asking this is because the messages disappear when in middle of the screen and you cant keep track or scroll up to see who killed the monster, i think its logical to have them on the side system messages.

    Thanks 
    johnnyssk
    82
    views
    2
    comments

  6. 2 votes
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    lua ElfBless LemuriaMageBless LightWizardReflectionBarrier add TargetIndex TargetClass

    RegularSkillCalc.lua and MasterSkillCalc_3rd.lua ElfBless LemuriaMageBless LightWizardReflectionBarrier add TargetIndex TargetClass
    Meditator
    49
    views
    0
    comments

  7. 6 votes
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    Post item for sell

    Hello everyone,
    I think that instead of developing crappy features, we should focus on improving the experience and convenience for players.
     
    tranvutuan
    51
    views
    0
    comments

  8. 8 votes
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    Introduce Skin system

    Hello, I would love to see some skin system implemented ingame.
    Idea is to have some sort of "skin system" for example you press key / some UI button on screen and you are able to select variety of skins.
    erebosmu
    64
    views
    1
    comment

  9. 4 votes
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    ItemBags WingCore Set requirements

    I hope to add this feature:
    //        WingCore:
    //            -1: No Option
    //            -2: Random count of random options (based on rates from WingCoreOption.xml)
    //            ID1;ID2
    muarwen
    74
    views
    0
    comments

  10. 5 votes
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    Auto pick up zen ItemOptionSystem

    Some pets do not have this function, so it is best to set the pickup distance.
    Meditator
    55
    views
    0
    comments

  11. 1 vote
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    DarkSoul

    Requires item +6 to use
    Meditator
    62
    views
    0
    comments

  12. 8 votes
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    AttackDelay log independent

    At present, the log is in log, please develop it independently
    Meditator
    83
    views
    1
    comment

  13. 25 votes
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    Completed

    Formulas in RegularSkillCalc for basic skills

    It would be excellent to have basic skills formulas in RegularSkillCalc.lua like Energy Ball, Fire Ball, Power Wave, Twister, and so on.
    Modifying parameters in SkillList is not as simple as changing formulas in lua file.
    Example:
    -- SkillID: 8, Twister function TwisterCalc(Class, InDamage, Strength, Dexterity, Vitality, Energy) local OutDamage = 0 if (Class == CLASS_WIZARD) then OutDamage = InDamage * 1.0 elseif (Class == CLASS_GLADIATOR) then OutDamage = InDamage * 1.0 elseif (Class == CLASS_RUNEWIZARD) then OutDamage = InDamage * 1.0 elseif (Class == CLASS_LIGHTWIZARD) then OutDamage = InDamage * 1.0 elseif (Class == CLASS_LEMURIAMAGE) then OutDamage = InDamage * 1.0 end return OutDamage end  
    Arkaniz
    145
    views
    4
    comments

  14. 0 votes
    Refused

    Clearbag and its problems

    Hello, I suggest you place a confirmation informing the user that you are going to delete their entire inventory, this helps administrators who experience problems all day long due to this clear system.
    Rafael Prado
    77
    views
    3
    comments

  15. 1 vote
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    You can purchase items with options attached at the X Shop. Item380Option ,HarmonyItem_Option

    You can purchase items with options attached at the X Shop.
    If you can add Item380Option and HarmonyItem_Option
    Fully optioned items can be purchased at X Shop.
     

    hugab1
    45
    views
    0
    comments

  16. 5 votes
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    Zen Coin

    Since it's impossible to make it on your own, i would like to suggest.
    PriceSettings.xml
    Add additional options like these ones:
    ElementalRuneBuyPrice = 80000000 ElementalRuneSellPrice = 1000 There is an item "Zen". (14, 15)
    ZenPrice = 100000000 ZenSellPrice = 100000000 This will allow players to buy and sell "Zen coin" at the same price. So it will be convenient to store and trade a big amount of zen.
    Shanahan
    87
    views
    1
    comment

  17. 1 vote
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    A character clone button

    Good day, I propose a button in essentialtools where we can clone characters or the entire account to a new account with the purpose of saving time when trying to test a character in case of problems, and thus take this account to a testing area and make the respective changes. I hope I am understood, it is simple.
    I press the clone button > your character is copied and pasted into another account with a different name > I test quickly and do not take much time to copy it by hand, thank you.
    BOPOHA
    61
    views
    0
    comments

  18. 0 votes
    Completed

    Support AG display over 65K value

    Can IGC team support AG display over 65.000?
    caccoi
    70
    views
    0
    comments

  19. 1 vote
    Completed

    Enchantment Event like Webzen Global

    it's possible to port this event from Global WZ into IGCN ?

    i think this event have useful for many admin who want to burn jewel in server 
    player can refine item with no concern about fail if you are in range of this event

    like this clip
     

    but if possible dev can do i want to extend to this event to cover to pentagram or can adjust range of refine and can adjust item group for this event
     
    Mpsmith
    113
    views
    0
    comments

  20. 3 votes
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    bat flock dot

    Formuladata. Character section:
     <Formula ID="9" Data="((((((%d*%d)*0.6/24)+(((%d-800)*(%d-500))/200))/24)+2000))" /> <!-- Energy, Energy, Energy, Energy -->
    Hello. Can we do something with it? At least set the first attribute as STR. 
    The current formula brings chaos. The previous one was much better. 
    Shanahan
    85
    views
    2
    comments

  21. 0 votes
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    Option to hide ScreenShots messages

    Option to hide ScreenShots messages, whenever we want to take a nice picture of the game, we always get this screenshot saving message with date and number. Maybe make it smaller (so it is easier to remove with photoshop) and doesn't take 5% of the image.
    Maiev
    57
    views
    0
    comments

  22. 3 votes
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    add attack damage percentage to the ItemOptionSystem

    The attack power of some physical professions is too low
    Meditator
    60
    views
    0
    comments

  23. 16 votes
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    Add possibility to change wings value % in-game

    Hello. I've changed the values for wings in increase damage & absorb values, but can't do this in-game.
    Via itemtooltip I've changed to the static value for level+0 and added an extra line like "With each level +1% extra" but a lot of players don't understand it.
    It will be okay if it will be just a config via lang.mpr or .bmd file. This suggestion I remember was already in the old suggestion tracker. For 4 years.
    Thanks.
    Shanahan
    95
    views
    0
    comments

  24. 0 votes
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    if we have Skill_UseArea to allow skill to use in special zone why don't have Noskill_Usearea to restrict them ?

    i think some of admin sometime we need to create event or need to adjust some zone we don't want player to use some skill in that area for some reason

    but seems igcn not have config to adjust like this way

    From my idea this config will combination of Skill_UseArea.xml and PlayerKillSystem.xml (in freepkzone config)

    so config will looklike this

     
    <BlockSkill> <Skill ID="XX" Name="XXX"> <Area MapNumber="X" StartX="X" StartY="X" EndX="X" EndY="X" /> <\Skill> <\BlockSkill>  
    Mpsmith
    65
    views
    0
    comments

  25. 8 votes
    Guests cannot vote
    Completed

    2 Launcher Server same machine

    Add the option to choose IP to open the ports so it is possible to have 2 launcher servers or more in 1 server with many IP Addresses
    With this will be necessary to have custom name for the firewall rule for every Launcher Server App open.
     
    Reason, keep launcher servers on external machine to avoid CPU load on main game servers machine when idiots make attacks 😃 
     
    LaLiTaBluE
    68
    views
    3
    comments

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