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342 ideas

  1. 7 votes
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    HuntPoint buff effect formula script

    Currently, the Huntpoint Buff system depends entirely on pre-set things.
    Allow users to edit Buff HuntPoint to their liking.
    Like skill scripts or formula data.
    tranvutuan
    71
    views
    1
    comment

  2. 3 votes
    Guests cannot vote

    add PVP Damage Reduction to the ItemOptionSystem

    The 5th damage is too high, even if 25: Absorb PVP damage, (Probability %) is set to 100%, there will be a second kill.
    Meditator
    55
    views
    0
    comments

  3. 10 votes
    Guests cannot vote

    Add PVE option to the ItemOptionSystem

    Please add option PvE damage increase +%. 
    Shanahan
    61
    views
    1
    comment

  4. 0 votes
    Completed

    Disable use Jewel of Luck for Wing 5th

    From Original - webzen Wing 5th dont have luck but in this moment we can use jewel of luck add luck to wing 5th. With server hard config, luck so important when ugrade to +15. The best config is add function disable jewel of luck for wing 5th. Thanks!
    tranvutuan
    74
    views
    0
    comments

  5. 1 vote
    Refused

    ItemGradeOption ItemKindB="106" Adds Rate3 Rate4

    When the game master wants to design the original official, you can set Rate3=0 and Rate4=0
    In this case, the game design is more diverse
    Meditator
    48
    views
    1
    comment

  6. 8 votes
    Guests cannot vote
    Completed

    [World Creator] Action Undo / Redo (Ctrl+Z / Ctrl+Y)

    Hey there!
    Suggest to add in World Creator very usefull functional: Undo / Redo.
    For now looks like map designer not have chance for mistake, sometimes we rotate / translate / add objects just for check how it's will looks, sometimes we doing color painting of terrain for understand if this will be better, sometimes we cloning multiply objects by mistake and many other examples where CTRL+Z it's must-have thing.
    In most nice way (as i can imagine) this feature can be implemented as part of Action History, which can be killer feature.



    With best regards.
    RevalSoft
    84
    views
    1
    comment

  7. 6 votes
    Guests cannot vote

    MU Dashboard

    Make an official IGCN dashboard, currently every server has its own dashboard (so there's a demand for it), some better than others. It would be nice if we have an IGCN official dashboard for our clients, it is really useful.
     
    Dashboard display event times, invasion time, notify when those events happen, notify when your character dies, and more.
    Maiev
    102
    views
    1
    comment

  8. 6 votes
    Guests cannot vote
    Completed

    Arka War and Ice Wind Valley schedule

    Please make the Arka War & Ice Wind events have more scheduling options such as: different days of the week and times (just like the Hide and Seek event).
    This would allow administrators to have greater control over event times: We could set up multiple events throughout the week at specific times.
    Example:
    <Schedule> <Start Year="-1" Month="-1" Day="-1" DayOfWeek="2" Hour="06" Minute="00" Second="-1" /> <Start Year="-1" Month="-1" Day="-1" DayOfWeek="4" Hour="15" Minute="00" Second="-1" /> <Start Year="-1" Month="-1" Day="-1" DayOfWeek="6" Hour="18" Minute="00" Second="-1" /> </Schedule>  
     
    ChaveMestra
    90
    views
    1
    comment

  9. 5 votes
    Guests cannot vote

    Kill Boss Monster

    How it currently works:
     
    Deal 50% or 51% damage to any boss and have settings not on last hit reward but damage reward
    Come with second character and finish it
    Original damage dealer even if he isnt near boss no matter how much time passed will get reward for example WCoins etc. (it will annouce first character as well that dealt most damage)

    How it should work in my opinion (introduce some internal timer for reset this DMG):
     
    Once you leave bosss with your character lets say u dealt 51% but u go away, there should be internal timer to reset it for example check every minute/two minutes if character is present if not RESET amount of damage boss took either recover fully back to 100% or forget about very first attacker and give reward to person who will finish it with most amount of %DMG from HP that is left.
    erebosmu
    66
    views
    0
    comments

  10. 0 votes
    Refused

    PersonalStore Coin Type for Market GS

    add an option to what coin type for personalystore can be used exclusively for the Market server.
    muphil2015
    125
    views
    7
    comments

  11. 2 votes
    Completed

    Add Bonus Event Minutes Config

    Add Bonus Event Minutes Config, right now it only allows from 0 to 23. So there's 1 hour that event doesn't run if you want to run it for 24h (i.e. all weekend), so every day that event runs at 23h it stops and restart at 0h.
    Maiev
    55
    views
    1
    comment

  12. 4 votes
    Completed

    Loren Deep Event Schedule Per Week Days

    Add Week Days Schedule for Loren Deep Event. Right now it only allow for hour schedule (and it happens daily without option to select day weeks).
    Maiev
    61
    views
    0
    comments

  13. 3 votes
    Guests cannot vote

    Improving LimitCount System

    - Please add Durability and Element attributes to the LimitCount to support the transformed ones (Elemental Symbols cannot be combined when talking to NPC Lahap). Furthermore, the Mithril Fragments cannot be dropped properly due to lack of Element Attribute.
    - ItemMinLevel and ItemMaxLevel can also be added for future needed.
    Thanks for your reading!
    MrAngry83
    68
    views
    0
    comments

  14. 3 votes
    Guests cannot vote

    Essential Tools - Ban Expiry

    Hello, it would be helpful if you added an expiration time for account bans, just like you have for chatban.
     

    FunkyMMO
    49
    views
    1
    comment

  15. 8 votes
    Completed

    Webzen US Flag system+ SD boost aura shield effect

    Currently flag system is one of the most beautiful things in webzen US server, players trading flags like its gold. We would all appreciate if you take some time to implement this system in the igcn files. SD boost aura shield effect is also very beautiful and you can tell if player has that buff. I understand we follow korean game client but we have bunch of other customs, i dont think another custom would hurt us, instead it will make our gameservers unique! 
    I will be praying for this to get real attention! Thank you for reading. 
    johnnyssk
    70
    views
    1
    comment

  16. 4 votes
    Guests cannot vote

    Oversting Skill reduce lag

    If possible please make it so that Oversting skill does not shoot 5 million skills per second 😛

    Sadly the below setting does not work on Oversting and it is the most laggy skill in the game at this moment. 

     
    ;------------------------------------------------------------------------------------------------------------- ;-- Allows to control behavior of skills against high attack speed ;-- Default value for all classes is 15, values range is 0-15 ;------------------------------------------------------------------------------------------------------------- AgilityBugFixDW = 15 AgilityBugFixDK = 15 AgilityBugFixElf = 15 AgilityBugFixMG = 15 AgilityBugFixDL = 15 AgilityBugFixSU = 15 AgilityBugFixRF = 15 AgilityBugFixGL = 2 AgilityBugFixRW = 15 AgilityBugFixSLA = 15 AgilityBugFixGC = 15 AgilityBugFixWW = 15 AgilityBugFixLM = 15 AgilityBugFixIK = 15 Also using it at only 500 speed. On high stat servers i can imagine its even worse
    zander1989
    82
    views
    0
    comments

  17. 2 votes
    Guests cannot vote

    GP Reward in Xshop for Multi Option

    Currently If you want to use GP Reward you must use single or package option, if you selecet multi, you set up the same GP Reward for all options (which is not correct, because some options may cost higher than others but receive the same GP Reward in this model).
    Maiev
    51
    views
    0
    comments

  18. 6 votes
    Guests cannot vote

    Battle Pass to add custom missions

    You can see the possibility that we can customize our missions like:
    collect zen
    ruud collection
    wcoins collection
    goblin poinst collection
    specify the monsters to kill
    kill player
    collect specific items
    level
    master level
    reset
    vituocgia
    58
    views
    0
    comments

  19. 2 votes
    Guests cannot vote
    Completed

    Craft Ability Card Settings in Chaos Machine

    Add the possibility to change the required Jewel of Bless and zen for the combination of Ability Cards. Just like it is possible in Spider Artifacts with JoC
    zander1989
    72
    views
    0
    comments

  20. 1 vote
    Guests cannot vote

    ItemPriceSystem

    <ItemPriceSystem Password="WErt$4t3"> <ItemSell Enable="0" SellOptionSpec="1"> <Item Cat="0" Index="2" Level="-1" CoinType="3" CoinValue="50" ExcOption="1" ExcCode="0;1;2;" /> <Item Cat="14" Index="13" Level="-1" CoinType="0" CoinValue="50" SetOption="0" SetTier="0" ExcOption="0" ExcCode="" /> </ItemSell> <ItemBuy Enable="0"> <Item Cat="0" Index="14" ItemMinLevel="0" ItemMaxLevel="0" CoinType="1" CoinValue="160000"/> </ItemBuy> <Strings> <String Id="0" Text="WCoin" /> <String Id="1" Text="GP" /> <String Id="2" Text="Zen" /> <String Id="3" Text="Ruud" /> <String Id="4" Text="Selling Price: %d %s" /> <String Id="5" Text="Buying Price: %d %s" /> </Strings> </ItemPriceSystem> I hope to add an approximate value For example: <ItemPriceSystem Password="WErt$4t3"> <ItemSell Enable="0" SellOptionSpec="1"> <Item Cat="0" Index="2" Level="-1" CoinType="3" CoinValue="50~100" ExcOption="1" ExcCode="0;1;2;" /> <Item Cat="0" Index="2" Level="-1" CoinType="3" CoinValue="50" ExcOption="1" ExcCode="0;1;2;" /> <Item Cat="14" Index="13" Level="-1" CoinType="0" CoinValue="50" SetOption="0" SetTier="0" ExcOption="0" ExcCode="" /> </ItemSell> <ItemBuy Enable="0"> <Item Cat="0" Index="14" ItemMinLevel="0" ItemMaxLevel="0" CoinType="1" CoinValue="160000"/> </ItemBuy> <Strings> <String Id="0" Text="WCoin" /> <String Id="1" Text="GP" /> <String Id="2" Text="Zen" /> <String Id="3" Text="Ruud" /> <String Id="4" Text="Selling Price: %d~%d %s" /> <String Id="5" Text="Buying Price: %d %s" /> </Strings> </ItemPriceSystem>  
    muarwen
    74
    views
    0
    comments

  21. 1 vote
    Guests cannot vote

    Inspector Restart App Frequency

    Add ability to restart app frequency below 1h (at moment you can only enter integer values, so minimum is 1 for 1h. I want to restart an app every 20 minutes.
    Maiev
    76
    views
    0
    comments

  22. 0 votes
    Guests cannot vote

    5Th Feather success rate and Pure Wing Core VIP

    My idea is to add the success configuration for creating the 5Th Relic(Uriel's Feather) in ChaosBox.ini and VipSettings.xml
    Along with the Pure Wing Core rate for VIP player.
    ChaosBox.Ini FeatherWing5MixMaxRate = xx RelicWing5MixMaxRate = xx VipSettings.xml <Wing Second="xx" Monster="xx" Third_Feather="xx" Third_Relic="xx" Fourth_Feather="xx" Fourth_Relic="xx" Fifth_Feather = "xx" Fifth_Relic="xx" WingCoreRate = "xx"/>  
    Attackz
    74
    views
    0
    comments

  23. 5 votes
    Completed

    ETool skill tree editor - add max all button

    Hi, if it's possible to add a max all button in  3rd/4th/5th tree editor + 5th cards lvl5+active.
    This will help everyone i believe including you the developers to can easily make max characters and being able to test every aspect of characters skill trees.
    Right now it takes too long and as time is precious it would be nice to can escape so much time from editing skills to max.
    Thank you.
    johnnyssk
    98
    views
    6
    comments

  24. 6 votes
    Completed

    5th Wings Wings with Jewel of Luck

    Please add the possibility that Jewel of Luck does not work with 5th wings. Some servers use the Jewel of Luck but want to maintain the originality of the 5th wings without Luck
    ChaveMestra
    100
    views
    5
    comments

  25. 3 votes
    Completed

    5th generation wings with lucky attributes

    Can we do it? Players complain that the 5th generation wings lack lucky attributes and have a 25% lower success rate when reinforced by 15

    muarwen
    58
    views
    0
    comments

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