The current system works well if you have one level.
<ImperialGuardian Enable="1" LootTime="60" CompleteSecromiconMixReqMoney="1000000" AdditionalReward="0">
<Time StandBy="10" RoundDuration="600" />
<EventEntry>
<Event Level="1" ReqLevel="1000" AdditionalRewardID="1">
<Event Level="2" ReqLevel="1000" AdditionalRewardID="2">
<Event Level="3" ReqLevel="1000" AdditionalRewardID="3">
</EventEntry>
To be able to issue additional rewards to each level. So that they can vary.
The only workaround right now is to make a custom bag, and custom item box, and put a custom reward to each of them. With 10 levels of Varka its 20 new custom item bags and 10 custom items :D
So its over 30 files (client and server) to edit to make it work and it could be avoided
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