How it currently works:
Deal 50% or 51% damage to any boss and have settings not on last hit reward but damage reward
Come with second character and finish it
Original damage dealer even if he isnt near boss no matter how much time passed will get reward for example WCoins etc. (it will annouce first character as well that dealt most damage)
How it should work in my opinion (introduce some internal timer for reset this DMG):
Once you leave bosss with your character lets say u dealt 51% but u go away, there should be internal timer to reset it for example check every minute/two minutes if character is present if not RESET amount of damage boss took either recover fully back to 100% or forget about very first attacker and give reward to person who will finish it with most amount of %DMG from HP that is left.
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