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Formulas in RegularSkillCalc for basic skills

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It would be excellent to have basic skills formulas in RegularSkillCalc.lua like Energy Ball, Fire Ball, Power Wave, Twister, and so on.

Modifying parameters in SkillList is not as simple as changing formulas in lua file.

Example:

-- SkillID: 8, Twister
function TwisterCalc(Class, InDamage, Strength, Dexterity, Vitality, Energy)
 local OutDamage = 0
 
     if (Class == CLASS_WIZARD) then
        OutDamage = InDamage * 1.0
    elseif (Class == CLASS_GLADIATOR) then
        OutDamage = InDamage * 1.0
    elseif (Class == CLASS_RUNEWIZARD) then
        OutDamage = InDamage * 1.0
    elseif (Class == CLASS_LIGHTWIZARD) then
        OutDamage = InDamage * 1.0
    elseif (Class == CLASS_LEMURIAMAGE) then
        OutDamage = InDamage * 1.0
    end
 
 return OutDamage
end

 

Edited by Arkaniz

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10 hours ago, InvadersOfDark said:

Maybe go one step further and add all regular skills

If I'm not mistaken, the only ones that don't have formulas in RegularSkillCalc.lua are Dark Wizard's basic skills.

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If I'm not mistaken, the only ones that don't have formulas in RegularSkillCalc.lua are Dark Wizard's basic skills.

For example, I can't find the summoner skills. There is a curse debuff but no skill damage

Edited by InvadersOfDark
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