Hello, when the player changes servers to the huntpoints server, he needs to be taken to a safe and not to the last location he was at.
For example:
Server 1 does not have hunting and pvp farming.
Server 2 has hunt farming and pvp.
The player is on server 1 and moves to server 2. On server 1 he was on the Lorencia map, coordinate 150 150, when he changes servers, he cannot go to coordinate 150 150, he needs to go to a safe.
This prevents players from knowing the location of an enemy and teleporting towards it, taking away the player's chance to escape or prepare.
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