Jump to content
11 votes
Guests cannot vote

Skills to be more stats dependent (having all the stats as a parameter in the lua config)

  • Views: 101
  • Submitted:

Hello,

I would like if possible that all the skills to have all the stats parameters like you added to the SM skills. For example:

function PoisonCalc(Class, InDamage, Strength, Dexterity, Vitality, Energy), can you add this to all the other skills?

This change will make easier to control the scale of the characters based on their stats in game

User Feedback

Recommended Comments

A Nova Skill for a white wizard would also be useful. in general, all skills that are shared between classes so that they can be set in detail for classes

Link to comment
Share on other sites

×
×
  • Create New...

Important Information


We use technologies, such as cookies, to customize content and advertising, to provide social media features and to analyse traffic to the site. We also share information about your use of our site with our trusted social media, advertising and analytics partners. See more about cookies and our Privacy Policy.