Hello Devs,
With this suggestion, I would like to ask you to pay a little attention to this suggestion.
Currently, the VIP system allows us to define small features such as experience gain or increased drop rates.
It would be very interesting if you considered the idea of allowing Administrators as a whole to define which commands can be executed and which account level the Players need to have to carry them out.
This way, we will gain more resources for the VIP, having a way to emphasize the VIP levels with new features. We know that selling VIP is essential for the maintenance of our servers, licenses and season updates.
However, at the moment, we do not have much to offer our Players.
In addition to the increase in experience, we are forced to create VIP access servers to make such changes, but this ends up being detrimental to commerce and the movement of Players on the main channel.
The idea is to allow us to define each and every command in commands.ini by account level.
This way, it would not be necessary to create subservers, separating Players from each other due to VIP level.
Example:
PKClearCMDEnable = 1 PKClearCMDMinVIPLevel = -1 ; For Allow only VIP put: 1 ~ 5 | For used by all Account Level use: -1 PKClearCMDCoinCost = 10000 PKClearCMDCoinType = 0 ; Usage: 0 for Zen | 1 For WC:Coins | 2 For Goblin Points | 3 For Ruuds
This is just an example of one of the commands available in Commands.ini
Then the others would follow the same logic.
We would have a vast possibility of better emphasizing the VIP system, thus making VIP more attractive.
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