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Wizzy last won the day on February 20
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About Wizzy
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Wizzy started following [Love Week] Even 40% off, Plugins, World Creator & Launcher Designs
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[Love Week] Even 40% off, Plugins, World Creator & Launcher Designs
Wizzy posted an article in Promotions
Get ready for Week of Love, during which we prepared for you selection of LOVELY promotions! Find best way to express love to your players and get fantastic gift (plugin) for them! Remember, you may take one for yourself too 💖 Promotion Details Promotion period: 14th February 2025 (10 PM GMT+1) until 21th February 2025 (11:59:59 PM GMT+1) Deal #1 - Server Plugins Get any (except Ice Wind Valley) of our server plugins to enhance your players' experience, 25% off Get Ice Wind Valley plugin at astronomical cut-off, 40% off Check available plugins here To apply use the following coupon for every plugin (except Ice Wind Valley) purchase: LOVE-PLUGINS To apply Ice Wind Valley plugin discount use following coupon upon purchase: LOVE-CASTLE Deal #2 - World Creator Get one of our greatest and newest tool to customize your game world, now 10% off World Creator To apply use following coupon code upon purchase: LOVE-WC Deal #3 - Launcher Designs Get any of our designs prepared exclusively for IGC.Launcher (Premium), 20% off Check available designs here To apply use the following coupon for every plugin purchase: LOVE-LD -
[FIX] Corrected default configuration of ItemSetType.xml [FIX] Corrected default configuration of LegendaryWeaponSetOption.txt in Lang.mpr of English pack [FIX] Corrected default configuration of MasteryitemMixInventory.xml [ADD] Added new option to define Bless of Light working mode [FIX] Custom UI panel does not display for selected users [FIX] Improved scaling and alignment of selected custom UI areas
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The event is ancient and packets structure does not allow more than 10 players. Doing that will result in buffer overrun and memory corruption and crash. Modifying original game client in this aspect is likely overkill.
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[MOD] Extended ItemPriceSystem.xml/bmd by PriceMode attribute [FIX] Mixing legendary items of specific options resulted in game server "freeze" [FIX] Selected Legendary item options did not work [FIX] Legendary item "full set option" was incorrectly applied [FIX] Mysterious stone was not working correctly on Legendary items [FIX] Corrected default configuration of mix.bmd [FIX] Jewel of Excess could not be used on selected Legendary items [FIX] Corrected shop price of Legendary and selected types of Mastery items [FIX] Enabled support of custom UI (F5)
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[FIX] Certain custom jewels could not be used on Legendary items [FIX] Damage display while wearing two Legendary weapons was invalid within character statistics window [FIX] Corrected invalid functionality of Mysterious Stone when used on Legendary items [FIX] Guild name could not be created with symbols or non alphanumerical characters
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Every part brings new features and requires us to work on same things over again, e.g. game client mods need to be completely ported to new version of game client. You do not pay much for the work done. Usually it is amount from a range of €70 to €150. The amount should be easily collectable from players on donation basis or sale of items/coins.
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[NEW] New Add Stats UI has been added to UIManager.ini, available for "Ranking Panel (Players)" plugin subscribers [FIX] Corrected mix.bmd configuration [MOD] Reorganized \Data\Items\ folder and categorized various of files into system dedicated folders [MOD] Renamed MasteryExcOptions.xml to MasteryWeaponExcellentOption.xm and reworked the file content [MOD] Renamed MasteryBonusOptions.xml to MasteryItemBonusOption.xm and reworked the file content [MOD] Renamed MysteriousStone_Event.xml to MasteryItemChangeOption_Event.xm and reworked the file content [MOD] Renamed MysteriousStone_Regular.xml to MasteryItemChangeOption_Regular.xm and reworked the file content [MOD] Renamed MasteryExcOptions.xml to MasteryWeaponExcellentOption.xm and reworked the file content [MOD] Ranking database has been reworked, all existing objects have been dropped and replaced by new ones [ADD] Added various ranking tables to Ranking database (will be used for in-game ranking in future updates) [MOD] Corrected behavior of Monster Debuff resistance, value of DebuffApplyRes from MonsterList.xml is now decreasing chance of debuff, previously was used determine debuff appliance [MOD] Renamed PoisonDebuffApplySuccessRate to PoisonDebuffApplyBaseSuccessRate in SkillSettings.ini [MOD] Renamed FreezeDebuffApplySuccessRate to FreezeDebuffApplyBaseSuccessRate in SkillSettings.ini [MOD] Renamed BleedingDebuffApplySuccessRate to BleedingDebuffApplyBaseSuccessRate in SkillSettings.ini [FIX] Corrected configuration of FormulaData.xml [FIX] Custom VIP rank could display on random NPC or did not display randomly above player [FIX] Corrected Elite Monsters configuration in MonsterList.xml [FIX] Updated FormulaData.xml by missing formulas [FIX] Corrected strange behavior of CTRL+T (Event Information Window) - randomly changing images
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[FIX] Terrain for Kardamahal map was invalid [FIX] Reconfigured mix.bmd to resolve issues with various mixes [MOD] Renamed existing MasteryitemMix.xml to MasteryItemMixInventory.xml and reconfigured it [ADD] Added new system under MasteryitemMix.xml file name to handle Regular Chaos combinations (subject to rename in future updates) [ADD] Extended support of Legendary item options by custom jewels [MOD] Reorganized \Data\Items\ folder and categorized various of files into system dedicated folders [MOD] Renamed MasteryExcOptions.xml to MasteryWeaponExcellentOption.xm and reworked the file content [MOD] Renamed MasteryBonusOptions.xml to MasteryItemBonusOption.xm and reworked the file content [MOD] Renamed MysteriousStone_Event.xml to MasteryItemChangeOption_Event.xm and reworked the file content [MOD] Renamed MysteriousStone_Regular.xml to MasteryItemChangeOption_Regular.xm and reworked the file content [MOD] Renamed MasteryExcOptions.xml to MasteryWeaponExcellentOption.xm and reworked the file content [MOD] Ranking database has been reworked, all existing objects have been dropped and replaced by new ones [ADD] Added various ranking tables to Ranking database (will be used for in-game ranking in future updates) [MOD] Corrected behavior of Monster Debuff resistance, value of DebuffApplyRes from MonsterList.xml is now decreasing chance of debuff, previously was used determine debuff appliance [MOD] Renamed PoisonDebuffApplySuccessRate to PoisonDebuffApplyBaseSuccessRate in SkillSettings.ini [MOD] Renamed FreezeDebuffApplySuccessRate to FreezeDebuffApplyBaseSuccessRate in SkillSettings.ini [MOD] Renamed BleedingDebuffApplySuccessRate to BleedingDebuffApplyBaseSuccessRate in SkillSettings.ini [FIX] Corrected configuration of FormulaData.xml [FIX] Corrected configuration of ExcellentOptions.xml [FIX] Added missing Alchemist's wings to RewardItemExchange.txt (Lang.mpr) [FIX] Game client crash when reconnect was initiated
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[ADD] Added legendary items mix rates to ChaosBox.ini [FIX] Monster Spawn Group stopped spawning monsters [FIX] Artifacts started to disappear after character switch due to SQLSTATE error [FIX] Resolved Guild Matching issues due to missing tables and procedures [FIX] Legendary items level/stage upgrade did not work correctly [FIX] Extra damage could cause damage/destroy event objects such as Blood Castle gates before it supposed to be possible to be damaged [FIX] Specific use of "push/rush" skill could result in character ends on same coordinate as monster [FIX] Monsters spawned trough Confusion Stone did not give experience when killed [FIX] Corrected default configuration of Elite monsters in MonsterList.xml [FIX] Corrected default configuration of RuudShopViewInfo.bmd [FIX] Event Information windows (CTRL+T) behaved unexceptionally [FIX] Corrected default configuration of MasteryItemMix.xml [FIX] Corrected default configuration of mix.bmd to support items of option greater than +16 [FIX] Game client crash when started from dashboard
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Yes, installation is offered within purchase price of first license of server suite subscription. Check simple requirements to qualify and apply for the service. Read more at the article.
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[FIX] Monster Spawn Group stopped spawning monsters [FIX] Artifacts started to disappear after character switch due to SQLSTATE error
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Happy to inform that Season 20 Part 1-3 test version has been released 🙂
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[NEW] Guild Matching Functionality and UI Renewal [NEW] Improved Mastery/Legendary Items mixes UI: Now the mixes have dedicated category [NEW] Kardamahal Underground Temple Elite Zone and Elite Monsters [NEW] New Legendary Equipment: Temple Guard items & Legendary Sets Shields Weapons Armors (Helmets, Armors, Pants, Gloves, Boots)
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Version 20.1.3.0 T6
1,415 downloads
This is x20 series of Server Suite package (S20 Part 1-3). This submission contains Full Server Suite Package of latest stable version for the series and three of most recent updates which have to be downloaded on regular basis as are being overwritten automatically with new update releases. Summary of reported and resolved issues is provided within below change-log and per specified version in the Bug Tracker If you want to be notified of further updates on this submission, make sure to follow it by clicking follow button at the top-right. CONFIG CHANGES: srv-config/x20-P1-3 Interested in participating in DEV and help testing BETA releases? Check for TEST versions availability trough versions tracker. Relevant notes are attached directly to relevant TEST version.From €580.00 -
[NEW] Introduced In-Game players ranking plugin [MOD] Moved UIManager.ini file to \Data\Plugins\ [NEW] Introduced new account ban system (to be used from in-game systems in future updates, can be used via web now) [FIX] Clicking with left mouse click on custom panels was triggering a character move [FIX] Confusion stone disappearance time did not work [FIX] Zen was not visible for one of trade sides [FIX] Corrected DefaultClassType configuration for Alchemist character [MOD] Extended scheduler configuration for Raffle event plugin