Jump to content

Maiev

IGC Premium Plus
  • Posts

    702
  • Joined

  • Last visited

  • Days Won

    47

Maiev last won the day on December 8 2024

Maiev had the most liked content!

1 Follower

Profile Information

  • Gender
    Male

Recent Profile Visitors

3,073 profile views

Maiev's Achievements

  1. Currently, when items are upgraded to +16 Add. Option, the Zen cost to repair them increases drastically, making it economically unviable for most players. In fact, over 90% of users choose not to upgrade their equipment to +16 specifically due to the excessive repair costs. Those who do upgrade end up suffering from severe Zen depletion, especially in PvM scenarios that require frequent item repairs. The intent behind this suggestion is not to discourage upgrades, but rather the opposite — to encourage players to aim for +16 without being penalized economically for doing so. Proposed Solution: Implement a configuration or option that allows server administrators to reduce the Zen cost of repairing items at +16, or to scale the cost more gradually, preventing the current exponential spike. This change would enhance late-game progression and balance, without impacting game economy negatively — especially in low or mid-rate servers where Zen management is already challenging.
  2. Sometimes you need to follow up some ppl (cheaters) and it would be useful if you can know where they are exactly just with an in-game command (or make /trace go any subserver they are) so we can folow them up if they chance servers. Currently you need to be testing /trace command in each server until you find the guy. Sometimes those GM don't necesarrily need to have access to server machine or website, just in-game commands so we can delegate this kind of job to colaborators.
  3. Add MaxPlayerPerRoom for BC and DS, we had it in devil square before, now it is limited to 10 (same as BC). Make it so users can enter the event as many as we want. People were asking to increase BC limit of 10 to higher but instead DS higher limit was reduced to 10. I don't know the limitation of game client or gameservers but I think we all agree that we want more players to join the events at the same time, instead having to open multiples market servers.
  4. Maiev

    bat flock dot

    what's the issue with current formula? just edit it if you want to nerf it or buff it.
  5. Option to hide ScreenShots messages, whenever we want to take a nice picture of the game, we always get this screenshot saving message with date and number. Maybe make it smaller (so it is easier to remove with photoshop) and doesn't take 5% of the image.
  6. Make an official IGCN dashboard, currently every server has its own dashboard (so there's a demand for it), some better than others. It would be nice if we have an IGCN official dashboard for our clients, it is really useful. Dashboard display event times, invasion time, notify when those events happen, notify when your character dies, and more.
  7. Add Bonus Event Minutes Config, right now it only allows from 0 to 23. So there's 1 hour that event doesn't run if you want to run it for 24h (i.e. all weekend), so every day that event runs at 23h it stops and restart at 0h.
  8. Add Week Days Schedule for Loren Deep Event. Right now it only allow for hour schedule (and it happens daily without option to select day weeks).
  9. Currently If you want to use GP Reward you must use single or package option, if you selecet multi, you set up the same GP Reward for all options (which is not correct, because some options may cost higher than others but receive the same GP Reward in this model).
  10. Add ability to restart app frequency below 1h (at moment you can only enter integer values, so minimum is 1 for 1h. I want to restart an app every 20 minutes.
  11. Basically, Kundun has the greatest boss/monster skill in-game. The shield that delays its death by a lot, making it harder to kill that bosses with 3x more HP and defense. A kundun with 100 million HP is harder to kill than a God of Darkness with 1000 million HP. But it would be nice to implement this skill to every boss in-game so they all become difficult to kill (sometimes bosses are easy to kill due to high damage, this prevent bosses from quick dying and not need to increase hp and defense to extrem high levels). I searched for this skill in monster skills but couldn't find it.
  12. Announcement for Itembag min/max level so users know that they are not receiving a reward because of their level (either max or min) when they kill a monster/boss. Right now we have to set information outside server about this configuration, while it should be announced when a player kill a monster that he's outside the level range for the reward.
  13. Add ability to Damage Anything Except Guild in mapattribute. This way we can create custom events that allow AoE damage in those maps and not need to press CTRL to deal damage to others. It will allow us to create custom PvP events. (or even guild members) thanks.
  14. Add Elemental Damage and Defense to Bots Effect Type. System was created before EE had elemental buffs, now with these new buffs system needs to be updated to have the ability to add elemental damage and defense.
  15. Hello, Here are two issues with golden monster invasion: There is a total of 3 titan monsters respawned (2 from golden monster and 1 from attack event). Golden Soldier and Golden Wheel cannot be controlled independantly, they spawn around a titan or tantalos.
×
×
  • Create New...

Important Information


We use technologies, such as cookies, to customize content and advertising, to provide social media features and to analyse traffic to the site. We also share information about your use of our site with our trusted social media, advertising and analytics partners. See more about cookies and our Privacy Policy.