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Everything posted by Bigman
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[NEW] IGC LSC/XDC Encoder: tool for encoding IGC XML/LUA files into LSC/XDC files [NEW] EventBag Editor (Season 6 Ep.3): dedicated editor for Season 6 Ep.3 EventBag files, to be used with Season 6 GS version 6.1.0.84 or newer [NEW] BMD Editor: support right click on cell and "Select column" button to mark all column (also supported in BMD Compare Tool) [FIX] BMD Compare Tool: invalid data is inserted when using "insert row" option [FIX] EventBag Editor (Season 17 Ep.2-2 V2 and newer): ruud coin player MAX level incorrectly saved in xml file [FIX] EventBag Editor (Season 17 Ep.2-2 V2 and newer): invalid drop percentage calculation
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[MOD] Item Editor: support crusader wings jol option [FIX] Item Editor: item placement in inventory could go out of bounds
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[MOD] Connectivity stability improvements π₯[NEW] π₯ Support s21 e2-3 new monsters in MonsterSpawn editor π₯[NEW] π₯ Object outline while hovering over with mouse when in "edit objects mode" π₯[NEW] π₯ Monster outline while hovering over with mouse in "monster spawn edit" mode π₯[NEW] π₯ Multi select in object list UI (ctrl+click, shift+arrows, shift+click)
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[FIX] General: invalid artifact option value for spider item type in some editors (CashShop, Shop, ChaosCard)
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-> [FIX] CashShop Editor: Invalid SocketInfo value is read from xml file -> [FIX] CashShop Editor: Invalid Durability value is read from xml file -> [FIX] CashShop Editor: Multi-item type is not loading options correctly
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-> [FIX] CashShop Editor: Invalid SocketInfo value is read from xml file -> [FIX] CashShop Editor: Invalid Durability value is read from xml file
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[FIX] XML Encode/Decode (ServerInfo.xml): decode function not working [MOD] Move all Monster Bag Editors to "MonsterBag" menu section [NEW] General: support new item types with special excellent options (guardian, artifact, grade, earring, wing core, legendary) in selected editors (CashShop, Shop, ChaosCard) [NEW] CashShop Editor: support Errtel Rank option [NEW] AllMonsterBag Editor: support "Random" element and player min/max reset options [NEW] EventItemMonsterBag Editor: support player min/max reset options [NEW] MonsterMapBag Editor: support player min/max reset options [NEW] SetItemMonsterBag Editor: support player min/max reset and regular excellent options [ADD->FILE] Data\LegendaryWeaponSetOption.xml
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π₯[NEW] π₯ support s21 ep1.2 EncTerrain.obj V5 (shadow values) π₯ [NEW] π₯ support s21 ep1.2 map 146 layers π₯ [NEW] π₯ support s21 ep1.2 monsters [MOD] update data files for s21e1-2 [FIX] terrain attribute visualization issue with Red Icarus map and other maps which use TGA based tiles [FIX] duplicate object issue in which original object rotation is zeroed [FIX] export panel UI issue on smaller window sizes (scrollbar not functioning)
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[FIX] notification window and app viewer windows not visible if windows DPI > 100% [FIX] increase main window edge hot area to make it easier to resize the window
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IGC.LauncherPremium v1.12.1.3 [FIX] GameStart fails to run main.exe if it was never started before by the user directly (this is due to windows' Trusted App feature, which is enabled by default for new executables) [FIX] AutoLogin does not work if account or password contains white spaces
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[FIX] panels might open in unreachable position (invisible) in case of using non-standart windows DPI settings (over 100%)
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:::: IGC.LauncherServer :::: Rev.6: [v1.5.2.0] -> [NEW] support igc.dashboard for launcher proxy (see DashboardLink in config.ini) - requires new dasbhoard version to be released
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-> [NEW] BMD Editor: support mix.bmd s21 e.1-2 -> [MOD] BMD Editor: itemtooltiptext.bmd enhance save operation to check for duplicates and order by ID -> [MOD] AllMonsterBag Editor: support "Random" element option -> [FIX] CashShop Editor: adding item does not unfocus last selected item -> [FIX] CashShop Editor: invalid spider artifact option saved in cash shop file (0-9 instead of 1-10) -> *[MOD->FILE] General: updated Data files upto latest server files version 21.1.2.0 T
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[NEW] BMD Editor: support export in Eagle View [NEW] BMD Editor: support item.bmd s21 e.1-1 [NEW] BMD Editor: support itemaddoption.bmd s21 e.1-1 [NEW] BMD Editor: support itemsetoption.bmd s21 e.1-1 [NEW] BMD Editor: support itemsettype.bmd s21 e.1-1 [NEW] BMD Editor: support quest.bmd s21 e.1-1 [NEW] EventBag Editor (s17 ep2.2 v2 and newer): support Taurus guardian pet [NEW] EventBag Editor (s17 ep2.2 v2 and newer): support Crusader class [NEW] BMD Editor / Tab File Editor: right click on cell to set custom background color for selected cells/columns/rows [MOD] CashShop Editor: last added item will be auto selected [MOD] CashShop Editor: application will let you delete item from cash shop in case it is Package type and you deleted all rewards from that package [MOD] BMD Editor: improve grouped bmd file import/export CSV process [FIX] BMD Editor: itemaddoption.bmd export invalid index if item index > 255 [FIX] BMD Editor: quest.bmd s19 e.1-3 structure [FIX] ServerInfo Maker: possible exception in case loaded file contains invalid characters for xml [FIX] CashShop Editor: fails to load cash shop client files in case index used > 32767 *[MOD->FILE] General: updated Data files upto latest server files version 21.1.1.0 T
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added option to set custom background color for selected cells, using right click on cell will be part of 1.15.1.0 update
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[FIX] π₯in some cases object is saved rotation value which cannot be read by MU client properly π₯ [FIX] π₯token is lost in case of crash while in export process π₯ [FIX] π₯random crashes π₯ [FIX] general fixes and improvements [MOD] adjust UI panels to open in top right corner of window [MOD] adjust UI panels to be brought to front once they are clicked
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[FIX] Guild Editor: crash in case you are modifying a guild which does not exist (guild text filled in combo box) *[MOD->FILE] 'Data\DatabaseSpecification.xml' compatible with server files 20.2.2.6 S
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[FIX] π₯random crashes π₯ [FIX] issue with color picker [FIX] general fixes and improvements [NEW] π₯ support terrain object v5 file (world145 and newer) π₯ [NEW] support option to visualize map attribute on monster spawn editor [NEW] support option to lazy load UI objects and not on map load [MOD] modify default settings not to load UI objects on map load, to accelerate initial map loading times [MOD] update data files upto s20 ep2-2 [MOD] add reg file (Clear Saved Settings.reg) to clear saved settings in case it causes issues
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*** Starting from this version, you should use v2 Resources package in order to display items and other models correctly *** [MOD] BMD Editor: Item.bmd (Season 20 Ep.2-3) export structure [MOD->FILE] General: updated Data files upto latest server files version 20.2.2.0 S
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[FIX] 3D BMD Viewer: fix issue of encoding specific BMD files for Season 20 Ep.1-2 (or newer) client encoding
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IGC.LauncherPremium v1.12.1.1 [FIX] 'hiding main.exe process start errors' option doesnt work properly
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IGC.LauncherPremium v1.12.1.0 [NEW] Support hiding main.exe process start errors IGC.LauncherManagementTools v1.6.1.0 [NEW] Settings editor: add option to hide main.exe process start errors
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[FIX] ItemEditor: fix crash when creating 5th wings with specific options [FIX] ItemEditor: fix crash on changing items in special cases
