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Bigman

IGC Developer
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Everything posted by Bigman

  1. 🔥[NEW]🔥3D BMD Viewer: Support Season 20 Ep.1-2 bmd files [FIX] BMD Editor: invalid order of columns in item.bmd/mix.bmd (Season 20 Ep.1-3)
  2. [FIX] Object exported with incorrect rotation in some cases [FIX] Support season 20 bmd files load [FIX] Issue with object settings position/rotation/scale changes with keyboard/mouse, in the Object Settings panel
  3. [NEW] BMD Editor: Item.bmd (Season 20 Ep.1-2) [NEW] BMD Editor: ItemSetOption.bmd (Season 20 Ep.1-2) [NEW] BMD Editor: SkillTooltipText.bmd (Season 20 Ep.1-2) [NEW] BMD Editor: Item.bmd (Season 20 Ep.1-3) [NEW] BMD Editor: ItemSetOption.bmd (Season 20 Ep.1-3) [NEW] BMD Editor: Mix.bmd (Season 20 Ep.1-3) [FIX] General: fix issue with Specific exc options not loading for specific items [MOD] General: add support for new ExcOptions file (kind_A upto 12)
  4. Bigman

    Release 86.02

    IGC.LauncherPremium [v1.12.0.2] [FIX] OVH hosting communication issue due to new OVH HTTP requests policy
  5. [FIX] AutoUpdate error on tool startup
  6. [FIX] Unable to open tool due to hosting issue
  7. Bigman

    Release 86.01

    :::: IGC.LauncherPremium :::: Rev.2: [v1.12.0.1] -> [FIX] F shortcut keys not working Reupload: modify version in L_Version.zip file
  8. You can do it inside the news html. No need for it in design tool.
  9. Bigman

    Release 86.00

    :::: IGC.LauncherPremium :::: [NEW] 🔥support GIF images🔥 for custom design (you must remake your design Template with animated GIFs using Management Tools v1.6.0.0 or newer) :::: IGC.LauncherManagementTools :::: [NEW] 🔥support GIF images🔥 for custom design (you must remake your design Template with animated GIFs and use Launcher v1.12.0.0 or newer)
  10. 🔥[NEW]🔥Official support for s19 e2-3 maps and monsters
  11. [MOD] Item Editor: force to select character when adding Pentagram or 5th Wing item [MOD] 'Data\DatabaseSpecification.xml': support DeleteWhereCondition value to fix some possible issue in certain cases when deleting character/account
  12. [FIX] EventBag Editor (s17 ep2.2 v2 and newer): item is not created with the correct artifact option value
  13. i dont know what you mean by "stats"
  14. you can already edit 3rd and 4th
  15. [MOD] BMD 3D Preview: improve "hide R texture" option in BMD viewer [NEW] General: support new GradeOption file format (fix loading of grade options in editors) [NEW] General: support new guardian pets options [NEW] EventBag Editor (s17 ep2.2 v2 and newer): wing core option in eventbag editor [MOD->FILE] General: updated Data files* upto server files version 19.2.3.4 S (including cash shop files)
  16. [MOD] ItemEditor: read dark lord max divine pet level from FormulaData file [MOD] ItemEditor: enable 4th and 5th options for mastery errtel item
  17. [FIX] Object exported with incorrect rotation in some cases [FIX] Crash on press "Browse" to select the Data folder destination [FIX] Possible issue with forum authentication when using VPN [MOD] When exporting, Minimap and Server files will be saved in separate folder
  18. [FIX] MonsterSpawn Editor: generated Minimap.xml Id for Tag overlap in some cases
  19. [MOD] Until now, "temp world" files could not be opened from other PC or OS which are not the same they were saved on. Starting from this version, any "temp world" file generated will be able to be opened in any other PC or OS, as long as the user logged in to the application is the same (you cannot share "temp world" files with different accounts). Note: you need to open any old "temp world" files and resave them for the above change to take effect. [FIX] other minor stability and performance fixes
  20. 🔥 [NEW] 🔥 Undo/Redo support for selected editor modes - CTRL+Z/Y (Object Tool, Layer Tool, Light Tool, Attribute Tool, Height Tool) [NEW] Support Season 19 Episode 1-3 monsters in Monster Spawn Tool [FIX] Overall improvements and fixes
  21. Bigman

    Release 85.03

    UPGRADE PROCEDURE FOR ANY VERSION BEFORE v85: YOU MUST UPDATE ALL LAUNCHER COMPONENTS TOGETHER AND NOT SELECTIVELY. The reason for that is that this release contains security fixes which depends on every component. Instructions for updating 1. Regenerate your 'Settings' file using 'ManagementTools' v1.5.0.0 2. Update 'LauncherServer' to v1.5.0.0 3. Prepare and deploy Launcher v1.11.0.0 together with the new 'Settings' file, using self-update system (or ship directly to players) a. rename 'IGC.LauncherPremium.exe' provided in this package to 'NewLauncherVersion.exe' b. paste 'NewLauncherVersion.exe' into '%LauncherWebHost%\Launcher\Patches\LauncherUpdate\temp.zip' c. create new directory 'Data\Launcher' and paste the newly generated 'Settings' file (v1.5.0.0) into it d. paste directory 'Data' into '%LauncherWebHost%\Launcher\Patches\LauncherUpdate\temp.zip' e. 'temp.zip' file should contain 2 files now: * ./NewLauncherVersion.exe * ./Data/Launcher/Settings f. open 'L_Version.zip' file and modify 'L_Version.wvd' so it has 1 line which is "1.11.0.0" (including quotes) 4. Once players will press "GameStart", their launcher will update to latest version. (if this fails, you can give them manual patch) IGC.LauncherServer [MOD] allow custom FW rule suffix name (see config.ini)
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