Key Changes
- [DEL] Removed existing limited item drop system based on LimitedItemDrop.xml
- [NEW] Introduced new limited item systems, ItemDrop_Character.xml, ItemDrop_Realm.xml
- [NEW] Added Lua formula allowing control Ability Gage per character class, CalcCharacter.lua: CalcAbilityGauge
- [MOD] Extended configuration possibilities of Luck_AllowKindA, Luck_AllowKindB in JewelsManager.xml
- [MOD] Extended maximum number if pick ignore item list from 30 to 50 for OfflineLevelling.xml
- [FIX] Effect of same option coming from two different Muuns (main/sub) was not properly calculated for sub Muun
- [MOD] Added protection setting Money to 0 if ItemRate is set to 10000 in Item Bags (to avoid zen drop)
- [FIX] Bonus event did not start when start/end minute was same
- [FIX] DoppelGanger event reward was issuing "Kris" instead configured item in certain scenario
- [FIX] Character Card for Illusion Knight did not work (20,93)
- [FIX] Attacking with Sword Blow skill could result in DC in certain scenario
- [FIX] Corrected behavior and attack range of Sword Blow skill
- [FIX] Configured daily Event Entry limit could be abused in certain scenario
- [FIX] Monsters for Class Quest could not be changed from ClassQuest.xml
- [FIX] MaxUsePKLevel configuration in MapMoveNPC.xml did not work properly
- [FIX] Guardian Option Increasing ATK/DEF Lvl/20 was not calculated properly
- [FIX] Exclusive buff of Light Wizard character class was improperly calculated
- [FIX] Fourth Magic Circles fields were not cleared properly from view-port after using Teleport skill
- [FIX] CryWolf Event was operating wrongly due to invalid protocol
- [FIX] Random SQLSTATE error in DataServer causing inability of purchasing item from cash shop
- [FIX] SetParty was not properly handled, now system checks for minimum three different character classes in a party
- [FIX] Helper Plus was not properly marking spots/area as taken in certain scenario
- [FIX] Corrected Radiance Blind and Binding cool-down option names in CalcCharacter.ini
- [FIX] Corrected certain options display name under "C" window, CharacterInfoSetup.txt
- [FIX] Certain Ability cards were improperly increasing AoE CRIT DMG Prob. option
- [FIX] CalcDefenseSuccessRate_PvP Lua function was not working correctly
- [MOD] Removed EvoMonScoreType attribute from EvolutionMonsterEvent.xml, score type is not automatically set depending on Score banner setting
- [FIX] Macro timer did not appear when macro was triggered\
- [FIX] Countdown timers for selected events e.g. BC, DS, CC, did not appear
- [FIX] Options activation for Static Item Option plugin did not work properly in certain scenario, e.g. upon check of required excellent options count
- [FIX] Possible game client crash
- [FIX] Game Server crash